What You Need To Know About Mozilla’s Rust Programming Language

Stephen

rust_logoMozilla’s Rust is one of the many programming languages that is available for development professionals in today’s modern technological environment. First bursting onto the digital scene in 2012, Rust is heavily influenced by languages like Napier, C++, Common Lisp, Erlang and more. Rust is the brainchild of a Mozilla employee by the name of Graydon Hoare. In the years since it has been described as one of the most safe and practical programming languages currently available. The question of whether Rust is right for your next project, however, remains to be seen.

There are a few important factors regarding Mozilla’s Rust programming language that you’ll definitely want to consider before making a decision regarding your next big project.

Design and Core Functionality

Since its original inception, the goal of the Rust programming language has been to expedite the creation of both server programs and large client programs that run over the Internet. As a result, the design and core functionality of Rust emphasize both safety and control above all else. The Rust programming language is also designed to be memory safe, which means that by design it aims to completely eliminate the types of bugs that traditional lead to security vulnerabilities where RAM is concerned. Buffer overflows, dangling pointers and other issues that regularly plague other programming languages are under careful supervision with regards to Rust.

Syntax

One of the major considerations of any programming language has to do with the syntax being used. Syntax is a term that refers to the way that words, symbols and other characters must be arranged to create the sentences that make up the backbone of the language itself. By its very design, the syntax of Rust is incredibly similar to that of both C++ and C, meaning that anyone proficient in those languages should have no trouble adapting to the syntax of Rust. More specifically, blocks of code are delimited through the use of braces. Keywords like “if,” “while” and “for” also make appearances in Rust. Not all keywords that you might be familiar with from C++ are accounted for, however, like the “match” command.

The Type System

One of the biggest attributes of Rust is its type system, which it refers to as “traits.” The Rust developers have made no secret of the fact that these traits were directly inspired by the Haskell programming language. Variables that are used with Rust don’t necessarily have to be assigned a value to determine their type, though a compile-time error will occur if code fails to assign a value to the variable in question when it is in use.

Update Frequency and Type

Because Rust is still a relatively new programming language, it is still readily supported by its original developers. If you’re planning on using Rust for your next big project, however, you’ll soon find out that this means both “good news” and “bad news.” The good news is that new versions of Rust have been released several times a year since 2012. 2014 alone saw the release of versions 0.10, 0.11 and 0.12 in April, July and October, respectively. The “bad news” as some will no doubt interpret it is that Rust is still evolving in a pretty dramatic way, which can mean significant changes every time a new version rolls around.

The style of the object system that Rust uses changed significantly between versions 0.2 to 0.4, for example. Classes were first introduced in version 0.2, though by the time 0.4 was released traits were now added to provide inheritance and classes were removed completely.

Stephen L

Top Tools For Cross-Platform App Development

Stephen

iOS Android Windows Phone

Because the cost of developing native applications is still high, cross platform app development is more important than ever. If you’re going to invest the time, energy and resources into developing a high quality piece of software, you always want to make sure that it works on as many platforms as possible. Though Apple’s iPhone and its iOS environment is still the proverbial “king of the hill” with regards to mobile devices, Apple is not the only game in town. You still need to think about the ever-popular Android, for example, along with classic operating system environments like BlackBerry and Windows Phone.

There are a few key tools for cross-platform web apps in particular that are definitely worth exploring.

Apache Cordova

A variety of different open source, cross-platform app development tools are based on Apache Cordova. The most famous of these is likely PhoneGap, which allows you to develop your mobile apps natively in eight different platforms – including both of today’s “top dogs,” iOS and Android. The key to Apache Cordova and related tools is that they let you develop mobile apps using all of the latest web technologies. Cordova is also one of the most trusted tools currently available thanks to the fact that it is also one of the oldest and most well-respected.

GWT

Pronounced “Gwit,” GWT is an open source development project that aims to both increase productivity for developers and performance for users. GWT is specifically designed to both build and optimize browser-based applications on a wide variety of different platforms. To put things into perspective, Google regularly uses GWT for many of its projects – some that you may not even realize. Good AdWords and Google Wallet, for example, are just two of the many Google projects that have been developed using the GWT toolkit.

J2ObjC

J2ObjC is an objective C translation tool and runtime environment that is designed to make development from Java to the Apple iOS architecture as easy as possible. It’s an open source command line tool that was created by Google to help developers include Java code in applications built for the iPhone, iPad and iPod Touch iOS platforms. Data access, application logic and other important parameters can be written in an app’s non user interface code, at which point it can be shared via a variety of web apps using additional development tools like GWT. Support for Android apps is also available in addition to iOS applications, enabling true cross platform development in a fraction of the time. J2ObjC requires JDK 1.7 or higher, Xcode 5 or higher and is specifically designed to be used on the Mac OS X 10.9 or higher operating systems.

Xamarin

Xamarin is a lightweight tool designed with a simple yet lofty goal – to make the development of mobile apps written in C# as easy as possible. The apps that developers are creating with Xamarin are native, which means that both the interface and the performance of the app will see significant boosts. Windows Phone, Android, iOS and a huge range of other platforms are also natively supported thanks to an extensive selection of built-in APIs.

Appcelerator Titanium

To say that Appcelerator Titanium is a popular platform is something of an understatement. More than 50,000 mobile apps have been built with it since its original release. Its major benefit is that it offers an open source SDK based on JavaScript. It also has an inventory of more than 5000 APIS for nearly any type of platform that you may need like HTML5, iOS and everything in between.

Stephen L

What You Need To Know About Google’s Dart Programming Language

Stephen

google_dart

Picking out programming languages is a lot like picking out a car – you need to make sure that you’re making the right decision because whichever product you decide on you’ll be spending a huge amount of time with. One of the more recent programming languages to gain prominence is an open source platform from search engine giant Google called Dart. It’s both object oriented and class based and first appeared in early November of 2014. It’s  heavily influenced by JavaScript, Strongtalk, C# and other languages that most developers already have a certain degree of familiarity with.

There are a few key factors about Google’s Dart programming language that you’re definitely going to want to know as much about as possible.

The Intention of Dart

One of the most important things to understand about the Dart programming language is exactly why it exists in the first place. Since originally announcing the project in 2011, Google engineers have made it very clear that Dart is designed to eventually completely replace JavaScript as the default bridge language on the Internet. According to the project’s leaders, doing so would allow for the general expansion of the open web platform and would lead to a much easier development environment for everyone involved.

Despite those admittedly lofty goals, however, Dart has not yet reached that point. Until widespread support of Dart is adopted, source-to-source compilers for JavaScript are required in order to run Dart code in mainstream browsers like Mozilla Firefox or Apple’s Safari, among others.

Using Dart

Because Dart is still a relatively new programming language, there are three main methods that developers will have to use in order to run code written using it. The first is to compile that code as JavaScript using the compiler dart2js. This is probably the best method for using Dart, as it extends compatibility to all major browsers. This allows developers to use whichever browser they feel the most comfortable in, rather than relying on one required browser as is the case with other programming languages.

The second main way to run Dart is using the Dartium Web browser. This is a version of the Chromium Web browser that has been specifically adjusted to include a Dart VM (virtual machine) environment. It is intended as the primary development tool for all applications written in Dart and is not designed to be used as a standalone web browsing environment.

The third main way to run Dart code is through the use of a stand-alone Dart virtual machine, which is included in the Dart SDK.

Dart Editors

Google released its official Dart Editor way back in November of 2011. Based on components most commonly recognized from Eclipse, Dart Editor is an open-source editing environment that is compatible with the Mac OS X and Windows operating systems, as well as all major distributions of Linux like Ubuntu. Dart Editor supports a wide variety of different functions that developers will find particularly useful like JavaScript compilation, syntax highlighting and more.

Since late 2013, the team behind Chromium has also been working on a Chrome app development environment specifically for working with Dart. Though the product was designed under the code name “Spark,” it was later officially named the Chrome Dev Editor. Chromium is the open sourced Web browser that the Chrome browser is built on. Chrome Dev Editor contains a number of important features that will be of particular use to people coding in Dart, like a graphical user interface widgets library. It is currently available to download as a “Developer Preview” in the Chrome Web Store.

Stephen L

Why Dominos Pizza Is Winning In Mobile

Stephen

pizza_flickr_cc

When you start to think about all of the businesses that are effectively utilizing the smartphone, tablet and Web apps, Dominos Pizza may not necessarily be at the top of that list … if it’s on the list at all. It’s not uncommon to look at a company like Dominos and think, “They may be great at making pizzas, but what could they possibly know about mobile technology?”

Despite conventional wisdom pointing to the contrary, the reality of the situation is actually the exact opposite of that idea: Dominos is not only excelling across the board when it comes to mobile, they’re actually doing better than just about every large organization out there. There are national technology businesses that aren’t utilizing smartphones, tablets and other mobile devices as effectively as Dominos. When you take a closer look at the types of activities that the company is up to and the overall app quality that they’ve been able to achieve, it’s easy to see why.

User Involvement

One of the major reasons why Dominos is seeing such success in the mobile environment has to do with the level of user involvement that they now provide. If you wanted to order a pizza ten years ago, for example, you would pick up your phone and call the nearest location. After a brief communication with an employee, the role the customer played in the equation essentially ended. All they could do is wait patiently for their food to arrive and that would be that.

Thanks to the Dominos mobile app, however, the user is now involved in every step of the way. You can design your own pizza right from the app using a great custom interface filled with graphics representing every last topping. You can include special instructions regarding where you want your pepperoni, or how many olives you can stand before you’ve reached the point of “too many.”

More importantly than that, the customers knows exactly where their pizza is in real-time until the moment it arrives at their door. You get regular status updates regarding when your pizza goes into the oven, when it’s been prepared for delivery, when it’s out for delivery and more. The Dominos mobile experience provides a constant stream of all relevant information right to the user, keeping them engaged in the experience at all times.

Ease of Use

Along the same lines, Dominos understands what so many large organizations fail to consider: the idea of keeping it simple. Even though the Dominos mobile app allows you to do so much, it’s still a sleek, streamlined and basic interface that is never difficult to use, regardless of how complicated your order may be.

Fun

Perhaps the biggest reason for Dominos Pizza’s success in the mobile landscape, however, has to do with the concept of fun. They’ve taken the traditionally mundane idea of ordering and receiving something to eat and have essentially turned it into a fun game from start to finish. Not only that, but it’s also dramatically easier and more convenient than even picking up the phone and calling the local store yourself.

Dominos has been able to accomplish this by taking advantage of every last bit of technology that mobile devices have to offer. Not only do they offer users a stylish app with a properly formatted and engaging graphical user interface, but they’re also using GPS and other location services to allow users to literally track a pizza from start to finish.

Even if you don’t make pizzas or even deliver products directly to customers in 30 minutes or less, there is still quite a bit that you can learn from Dominos regarding properly adapting to new and exciting segments of technology like mobile.

Stephen L

Lead image: Pizza! by Flickr user Paul Tichonczuk, Creative Commons.

Pros & Cons: In-App Purchasing Vs. Mobile Ads

Stephen

mobile-cash

With smartphones bursting into homes across the world at an astronomical rate, it is only natural that companies of all types should attempt the monetization of that landscape. The same types of techniques for making money in the digital age that work exceptionally well on desktop or laptop computers (pop up advertisements, for example) don’t fit the architecture of a smartphone at all. Businesses have looked to two different methods to make the most of their money in this environment: in-app purchasing and mobile ads. Both methods have their fair share of benefits and disadvantages that can’t be ignored.

In-App Purchasing: The Pros

One of the major benefits of in-app purchasing is just how easy it is to do. When you set up an app with in-app purchasing on the iOS operating system, for example, all a user has to do to purchase whatever they’d like is tap a few quick buttons with their finger. Depending on their device settings they may also have to enter their password – that’s really it. They don’t even have to enter their debit or credit card information, as the price of the content will be automatically charged to the associated iTunes account automatically.

In-app purchasing is also a great way to pursue the monetization of the mobile landscape in the most unobtrusive way possible. Users don’t have to deal with advertisements at all – businesses are simply making additional features available for a price that users can choose to purchase if they deem it necessary. Users are more likely to initially download the app because it’s free, which means that you’ll have a greater opportunity to increase your conversion rate by offering up enticing additional content for your desired price.

In-App Purchasing: The Cons

The major disadvantage of in-app purchasing is that it is essentially a business model that many people question the ultimate sustainability of. Studies have shown that the vast majority of in-app purchases are made by a very small percentage of the user base of a particular application. Software developers who use this method essentially depend on a very small number of people who spend a large amount of money within the app. If that small group of people should suddenly move onto the “next big thing,” the app will dramatically lose profitability almost instantly.

Mobile Ads: The Pros

The major benefit of mobile ads is that they have a massive penetration rate. Instead of quietly making additional content available through in-app purchases and hoping that a certain segment of your user base will offer up additional money, you’re essentially putting an ad in front of the eyes of every user of that app on the planet. You can also more easily track the total number of ad views based on the size of your user base. If you know 100,000 people downloaded an app, you can also reasonably guarantee that almost all of those people will see the mobile ad when it loads.

Mobile Ads: The Cons

The major disadvantage of mobile ads is that they generally disrupt the user experience in a significant way. If a user is using a particular app to look up movie times, a mobile ad needs to go in one specific place for maximum effectiveness: after the user has requested information but before that information has actually been provided to them. That is essentially the best place to guarantee that the user will view the ad at all. However, doing so disrupts the user experience and may make them look for other apps with less ads in the future.

Stephen L

What You Need To Know About Mozilla’s Firefox Developer Edition Browser

Stephen

firefox_fennec

Mozilla Firefox is turning ten years old and to mark the occasion the company has designed a special present for the people who essentially run the Internet on a daily basis: developers. Originally released in 2004, Mozilla Firefox quickly rose to prominence as a reliable, secure and lightweight alternative to Microsoft’s Internet Explorer. Though its user base was initially small in comparison to Internet Explorer (thanks largely to the fact that Microsoft bundles its browser with every copy of the Windows operating system), its support has grown astronomically in only a decade. Mozilla has recently released the Firefox Developer Edition, which has a wide variety of different benefits that can’t be ignored.

For Developers, By Developers

Mozilla is touting the Developer Edition as the world’s first web browser that was designed specifically with other developers in mind. It’s graphical user interface has been created from the ground up to support the types of activities and the workflow processes that these individuals go through on a daily basis. It’s a browser that allows developers to build sites and apps, test their work, scale to specific requirements and complete other types of activities all from the same application. Though these components were possible before the release of the Firefox Developer Edition, it usually required a great deal of multitasking and moving back and forth from separate programs.

Debugging

One of the major benefits of the Firefox Developer Edition has to do with the wide range of different options it provides to developers with regards to debugging. Many of these features are possible thanks to a single built-in extension called Valance. Valance allows developers to both inspect and debug an app or site across any type of browser or device that a user may be viewing it on. When a user views an app on the iOS operating system (which is found on all Apple devices), for example, it should naturally respond differently than if the user were viewing the same app on Android. Valance natively has support for these types of systems and more, allowing developers to complete all work from a single point of access.

Another major benefit of Valance is that it includes compatibility for all of the major operating systems in use by users today. Support is extended for Chrome for Android, for example, as well as the mobile version of the Apple Safari browser that is currently installed on every iOS device in existence.

Coding

Another major benefit of the Firefox Developer Edition is the great deal of different options that it provides users with regards to coding. The Developer Edition is capable of allowing everything from simple Javascript to Responsive Web Design and more thanks to a built-in Style Editor. Also commonly referred to as RWD, Responsive Web Design is the concept that the needs of users will change based on the device they are using an app on, which means that the app itself needs to automatically adapt to provide for the best possible experience.

If a user is browsing a site on a desktop computer, for example, they are both using a mouse for navigation and using a large format browser on a large screen monitor. The layout of the page should automatically change when the same content is viewed on a touch screen device like an iPhone or iPad. The built-in Style Editor allows developers to automatically account for these types of changes. Additionally, they can experience the way their content will look and feel in different environments automatically to make sure that they’re always putting their best foot forward.

Stephen L

What Is The Difference Between Bluetooth Low Energy And Wi-Fi Direct?

Stephen

When people think about file sharing, they often thing of piracy and intellectual property theft. As a concept, however, it’s much more than that. File sharing can be as simple as sharing a document, a video clip or any other type of digital media between two different devices in the same home. For many years, the “easiest” way to do that was sharing the file on your home network. However, the obvious drawback to that method is that not only is it time consuming to set up, but it also makes that file available to any other device on the same network – which is a very serious privacy concern if you’re in public.

As we draw closer to the age of “The Internet of Things,” two different methods for close quarters personal file sharing have emerged: Bluetooth Low Energy and Wi-Fi Direct. Both are similar in concept but are fundamentally different in a number of important ways.

Bluetooth Low Energy

Bluetooth Low Energy is the natural evolution of basic Bluetooth technology. In essence, a short range, wireless connection between two different points is created using the basic Bluetooth protocol. This connection can be between a desktop computer and a laptop computer, a laptop computer and a mobile phone, a mobile phone and a tablet or any other combination of devices that you may require. Once the two devices are connected with one another, any file can be shared wirelessly over that connection at any time.

Wi-Fi Direct

Wi-Fi Direct is a relatively new entry in the world of close quarters file sharing, but it is already making significant progress. It operates conceptually in much the same way that a standard wireless router does, but with a few very important differences. For starters, you don’t need a Wi-Fi router to act as an “access point” for two devices to connect with one another. In that regard, it actually operates in much the same way that Bluetooth does by creating a network connection that only goes between two points. The major difference is that it uses a separate type of wireless technology.

Perhaps the most important difference between Wi-Fi Direct and Bluetooth Low Energy is exactly how they were designed to work. By its very nature, Bluetooth has a very limited range that both devices can use to connect with one another. Using earlier versions of the Bluetooth protocol, the two devices needed to be very close to one another (usually no more than a few feet) for the connection to be recognized at all. The 4.0 version of the Bluetooth protocol extended this range up to around 200 feet, though that is still impractical in certain situations.

Wi-Fi Direct, thanks to the fact that it uses the standard Wi-Fi protocol, can broadcast a strong signal between two points at a range of up to 600 feet.

Another major difference between the two types of wireless services has to do with speed. Even the Bluetooth 4.0 protocol is only capable of data transfer speeds of around 25 megabytes per second. While this will likely be more than enough for casual users, it still means that large files will take several hours to complete. Wi-Fi Direct, on the other hand, is capable at transferring data at speeds of up to 250 megabytes per second.

For many people, this will represent a data transfer rate that is several times faster than the commercial Internet connection in their home is capable of providing for them. Any device that is capable of receiving Wi-Fi signals is capable of using Wi-Fi Direct.

Stephen L

Best Tools For Load Testing Your Application

Ashley

Device Demographics

Managing a web or mobile application can be complicated, especially with hundreds, thousands, or even millions of users waiting in anticipation for its official launch. Knowing some of the best load testing tools that are available for cloud infrastructure setups is a way for you to ensure you are ready to go live whether you are selling products and services or simply sharing content to millions of users worldwide. Testing the load of an application or mobile product on multiple network services is a way for you to guarantee your uptime while ensuring you are able to deliver the products and content you need to your own users and potential customers.

Finding the Right Testing Tools

Finding the right testing tools for your network and when working in the cloud is essential prior to launching a new system or application for alpha or beta users to begin trying. Knowing the type of load you are capable of handling is a way to launch any app live without the worry of lag or shutting down entirely.

Consider Your Network and Audience

Before looking for the right usability and testing tools, be sure to consider the network and audience you are appealing to with your brand and the mobile tool or script you are sharing. Having a thorough understanding of the demographic you want to appeal to is a way to eliminate testing services and cloud networks that are not ideal for the type of content, products, or services you want to share.

Consider Your Budget

Before you begin comparing different mobile applications and tools to keep content, data, and information safe, consider the budget you have available for the testing software and services you require. Many application testers today are available free to charge and test before choosing a system you want to use permanently when loading content and sharing products with others.

Some of the Most Popular Testing Tools for Mobile Applications and Development

Before you begin sharing products or showcasing any of the content your business has to offer, consider comparing some of the most popular testing tools for mobile app development on the market today. Taking the time to compare some of the most well-known mobile app tools is a way for you to ensure you are getting everything you need out of your mobile platform without having to do all of the testing on different networks yourself.

AgileLoad

AgileLoad is one of the most popular options available for load testing with new mobile apps as it is free of charge and provides insight into the various types of issues you may experience when running your own app. The app itself is free to use, provides full support, free scripting, and it is highly customizable–perfect for companies interested in branding the backend tools and systems in place.

Load Impact

Load Impact is another free tool available for mobile app developers and testers alike. Along with the tool itself being free of charge, it also offers a pay as you go system for those who enjoy the application and want to continue utilizing it for their own business over time. The tools allow individuals to test load large scenarios while working with multiple businesses and groups of potential customers and consumers. Real time testing is one of the biggest advantages of using Load Impact for any business model.

Keynote KITE

Keynote KITE is another free software tool to use to help with monitoring and balancing the load users have over a network and infrastructure you have set up and developed. The system is free to use, easy to work with, and even allows users to share data between one another, making it simple to communicate and stay up to task with all mobile app sharing tools and developments.

Ashley Q

The Difference Between Apple Health, Microsoft Health and Google Fit

Edgar

tourists

It’s the information age, and more people are learning how to live healthier lives. Those seeking to improve their diet, lose weight, or just get into the habit of exercising can find help from three leaders in the information technology space: Apple, Microsoft, and Google. Each company has launched its own version of a health suite that lets users gather data about their lifestyle and find ways to improve. For app developers, these new projects present exciting opportunities to break into the health and fitness market. Read on to learn about the features and differences between these health apps.

Apple Health

Apple’s new Health app lets you view and manage your personal health and fitness information. You can input data about yourself, such as age, weight, measurements, and underlying medical conditions. All your data is encryped when your phone is locked and can be backed up to your iCloud account.

Apple Health also lets you:

  • View graphical displays of your weight, calories burned, and other information.
  • Access multiple categories such as sleep, nutrition, vital signs, and heart rate.
  • Create an emergency card with information for doctors and parademics.
  • Determine which third-party apps are allowed to access your health information.

Apple Health includes a developer toolkit, HealthKit, that allows other app designers to integrate their fitness apps with the data stored in your Apple Health dashboard. You can also easily share information with your doctor, helping streamline checkups. It helps create a more expansive network of information that keeps you focused on your goals.

Microsoft Health

Like Apple Health, Microsoft’s Health app offers cloud support and the ability to keep track of your health and fitness data. However, Microsoft’s new project uses data gathered from external devices such as smart watches, Microsoft Band, and integrated apps like MyFitnessPal and MapMyFitness. When you use these devices while running or working out at the gym, data such as calories burned and heart rate are sent to Microsoft Health via the cloud. While it sounds promising, the project is still in its early stages. Microsoft claims that in time their Health app will be able to pull and analyze information from an array of sources to help you live healthier.

Google Fit

Google Fit isn’t a health app by itself, but a platform to help developers build their own apps and sports equipment companies manufacture smarter gear. It this regard, it’s similar to Apple’s HealthKit.

  • View data transmitted through sensors from integrated apps and equipment.
  • Integrate sensors and apps with Google Fit.
  • Manage current and historical data stored in Google Fit.

Google Fit has support from over a dozen multinational companies including Adidas, Asus, Intel, LG, Nike, and Strava.

Apple, Microsoft, and Google are all aiming to create a full-featured health suite that connects to other apps and health monitoring devices. Apple Health stands as the most complete app, while Microsoft’s variation is in its infant stages. Google Fit boasts the most integration of the three, and can help developers reach a huge market. Where app quality is concerned, all three projects are by no means complete, and we’ll likely see improvements in functionality and compatibility in the future.

 

Edgar L

What Factors Affect Application Performance

Stephen

Mobile Game AppsOne of the main factors where an application will live and die isn’t necessarily in the graphical user interface or even with regards to available features. It has to do with the performance of the app in terms of the user experience. Users are much more likely to forgive an app that performs a single function exceedingly well than they are an app that tries to “do it all” and fails miserably due to lag, sluggish performance and other factors.

If you’re looking for a way to streamline your application and make sure that your software launches performing as well as it possibly can, there are a few key areas that you’ll want to turn your attention to.

1. Network Strength and Speed

More and more applications are shipping with features dependent on the use of the cloud to deliver information to users in the most efficient way possible. The cloud has a huge number of different benefits, chief among them the fact that you can easily access information from any device with an Internet connection. The major drawback of the cloud, however, is that slow network speeds will severely degrade application performance. For the best results, make sure that your cloud enabled app is optimized to work on slower Internet connections.

2. Design

One of the major ways in which an application’s performance will suffer is if the software in general isn’t designed as well as it can be. Poorly optimized native code like HTML that is far too complex for its own good, for example, will immediately cause problems at the application layer. Likewise, if you haven’t designed the infrastructure of the application with the best possible user experience in mind, you can’t expect the app to launch performing as well as your users will expect.

Coding an application is definitely something of an art form and to create the best possible software it should always be treated as such. That doesn’t necessarily mean that you should avoid making things as simple, as streamlined and as optimized as possible just for the sake of that art, however. Application performance will always suffer as a result.

3. Testing (Or a Lack Thereof)

Testing is always a huge part of the application development lifecycle. The issue that many developers face, however, is a failure to test early and often during that process. Many people wait until the product its nearing its completion to begin testing in earnest, at which point it may be far too late. Small problems have already likely ballooned into big ones and a single issue can affect many different areas of the app all at once, making its point of origin difficult to pin down.

Testing early may require you to do so without a full feature set in place, for example, and may definitely add additional development time to an otherwise tight schedule. However, it’s always important to keep in mind the simple idea that it’s easier to prevent a problem from happening in the first place than it is to fix it once it has already occurred.

4. The Mobile Environment

One of the chief areas of concern to application developers everywhere in the modern landscape should always be the mobile environment. The number of users engaging with software on mobile devices like smartphones and tablets is skyrocketing, representing a huge segment of the population that can’t be ignored. Application performance suffers, however, when developers try to take a desktop app and cram it into that mobile environment with minimal changes. Mobile apps (or mobile versions of desktop apps) need to be designed with that architecture in mind for the best possible results.

Stephen L